Today I’m running AI Text Prompt experiments with the prompt ” Fallout concept art school interior render, sun rays coming through window, unreal engine 5″ with each Stable Diffusion 1.5 Sampling Method that is available in our web interface. I set the Sampling Steps to 66 with the width & height to 512 for each experiment shown in this article.
This type of experiment is helpful for designing AI Text Prompts with UnBundling Techniques in a 3D Asset Creation Pipeline that requires 3D Environments and props.
See our previous article “Stable Diffusion Sampling Methods” for details about the features and behavior for each sampling method.
| SD RESULT with AI Text Prompt: Fallout concept art school interior render, sun rays coming through window, unreal engine 5 | SAMPLING METHOD |
![]() | Euler a |
![]() | Euler |
![]() | LMS |
![]() | HEUN |
![]() | DPM 2 |
![]() | DPM 2a |
![]() | DPM++ 2Sa |
![]() | DPM++ 2M |
![]() | DPM++ SDE |
![]() | DPM fast |
![]() | DPM adaptive |
![]() | LMS Karras |
![]() | DPM2 Karras |
![]() | DPM2 a Karras |
![]() | DPM++ 2S a Karras |
![]() | DPM++ 2M Karras |
![]() | DPM++ SDE Karras |
![]() | DDIM |
![]() | PLMS |
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