Today I’m running AI Text Prompt experiments with the prompt ” Fallout concept art school interior render, sun rays coming through window, unreal engine 5″ with each Stable Diffusion 1.5 Sampling Method that is available in our web interface. I set the Sampling Steps to 66 with the width & height to 512 for each experiment shown in this article.
This type of experiment is helpful for designing AI Text Prompts with UnBundling Techniques in a 3D Asset Creation Pipeline that requires 3D Environments and props.
See our previous article “Stable Diffusion Sampling Methods” for details about the features and behavior for each sampling method.
SD RESULT with AI Text Prompt: Fallout concept art school interior render, sun rays coming through window, unreal engine 5 | SAMPLING METHOD |
![]() | Euler a |
![]() | Euler |
![]() | LMS |
![]() | HEUN |
![]() | DPM 2 |
![]() | DPM 2a |
![]() | DPM++ 2Sa |
![]() | DPM++ 2M |
![]() | DPM++ SDE |
![]() | DPM fast |
![]() | DPM adaptive |
![]() | LMS Karras |
![]() | DPM2 Karras |
![]() | DPM2 a Karras |
![]() | DPM++ 2S a Karras |
![]() | DPM++ 2M Karras |
![]() | DPM++ SDE Karras |
![]() | DDIM |
![]() | PLMS |
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